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@ 8Bit | :linux: :godot: | 🍶🦊
2025-05-23 19:00:13
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq8vnjv0u92zuykgsx083grfdq5rzmvp59xjdwaqjhse9jzf5ntwvskt6dzk They likely are, yes. I am less concerned about those, tho. I did something similar with my first game - player colliding with enemies - modulating the effects by hit speed and here will also mix it up with a few different surface types (wood, metal, glass). The only tricky part will be attenuation of each sound. But I have less concerns here.