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@ mleku
2025-03-06 06:22:04
lol, running LN nodes is not that hard and i can Uncle Jim it for my friends and family, the complexity is much less than L2 solutions
drivechains have all the same problems as L1, that's not the problem they are trying to solve, as far as i can tell all they seem to be is a substitute for big blocks
rollups are just a primitive version of state channels anyway, they need some kind of game theoretic construct to stop participants from doing malicious things in a group setting
i have talked about such simple things as making state channels three way to improve rebalance, and the problem of nodes force closing each other is about the note implementation flexibility because really at least among friends there should not be force closes, they are punitive for a reason, and are there for the low trust scenario to make it unpleasant to try and cheat, and give the victim plenty of time to react